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    Skills Adjustments!

    CritterHunt
    CritterHunt
    Moderator


    Join date : 2009-04-10
    Location : Silver Spring, MD , USA

    Skills Adjustments! Empty Skills Adjustments!

    Post by CritterHunt May 7th 2009, 10:50 pm

    Good News Maplers! Skills for all classes have been balanced for your enjoyment! Take a peek at what we changed:


    1) Common Skill for all classes edited

    - Warrior Endure skill can be leveled up to level 5.

    - Maple Warrior master level increased to level 30.


    2) Warrior job skills revised

    - Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same.

    - Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same.

    - Spearman skill "Hyper Body" effective period increased to 300 seconds.

    - Fighter skill "Rage", upon mastering, increases attack by 12.

    - Page skill "Threaten" applies to boss mobs. Effective period increased up to 120.

    - White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering.

    - Paladin skill "Blast" attack range increased

    - Paladin skill "Sanctuary" cooling time decreased to 20 seconds.

    - Hero skill "Enrage" cooling time decreased to 6 minutes.

    - Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering.


    3) Mage job skills revised

    - Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140%

    - 4th job magician skill "Big Bang" charge time decreased to 1 second.

    - Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased.


    4) Bowman job skills revised

    - Hunter, Crossbow Man short distance attack range decreased.

    - Hunter, Crossbo Man short distance attack damage increased.

    - Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same.

    - Bowmaster skill "Concentrate" effective period increased to 240 seconds.

    - Marksman skill "Piercing" charge time decreased to 1 second.

    - Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill.

    - Hunter skill "Arrow Bomb" damage until initial mob attack increased.


    5) Thief job skills revised

    - Chief Bandit skill "Band of Thieves" attack range increased.

    - Chief Bandit skill "Assualter" moving range increased.

    - Chief Bandit skill "Pickpocket" calculations revised.

    - Night Lord skill "Ninja Storm" range increased.

    - Shadower skill "Boomerang Step"; delay after using this skill decreased.


    6) Pirate job skills revised

    - Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased.

    - Viper skill "Dragon Strike"; delay after using this skill decreased.

    - Viper skill "Fist"; delay after using this skill decreased.

    - Buccanear skill "Energy Burst"; delay after using this skill decreased.

    - Captain skill "Rapid Fire" damage increased to 170% based on master level.

    - Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.

    - While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch".

    - While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire".

    - Viper skill "Energy Orb", extra damage added.

    http://maplestory.nexon.net/WZ.ASPX?PART=/Event/View&boardNo=200&contentNo=005Ec&pageIndex=1

      Current date/time is September 21st 2024, 10:57 pm